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Saturday, January 9 • 10:00am - 11:00am
How to get your game published

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Compare the options, benefits, and challenges of selling / licensing your game to a publisher and self-publishing. Covering the basics on getting prototype made, how to pitch your game to publishers, the contract process, typical monetary expectations, giving up creative control to a publisher, etc. And the basics of crowdfunding, finding a manufacturing partner, shipping and fulfillment, promoting, selling, marketing, conventions, and managing your own books, etc. that go into self-publishing

avatar for David Carl

David Carl

Owner, Clockwork Phoenix Games
David Carl, better known as DC within the gaming community (or anywhere else that isn’t his mom’s house) is a professional game developer who has worked on tabletop miniatures games, board games, card games, and role-playing games. In 2015, he started up his own mercenary game... Read More →

Saturday January 9, 2016 10:00am - 11:00am PST
Panel Room